First of all, I have to say, THANK YOU! Thanks to everyone that supported us with our project by voting on it on Steam, as well as those who helped share our posts on Twitter and Facebook. It really means a lot to us to be given this opportunity. We were really not expecting this, since the game lot a bit of momentum after the Kickstarter didn’t reach its goal, but it’s good to know there are still people out there who care about small indie games.
Now, I’d like to make a small post-mortem of what I learned from planning and running this Greenlight campaign.