Kickstarter Planning – Part 1

There are a lot of things I wanted to talk about first, but as I said in my Introduction Post, I will talk about the projects I’m currently working on.

“I will give a step-by-step explanation of everything I will do to plan my KS campaign”


So what have I been up to these past couple of days? Planning a Kickstarter campaign. I’ve heard a lot about Kickstarter (KS from now on) success stories which are super motivating and made me want to go down this path to fund my new project, SUPER III. Problem is, I’ve heard even more horror stories that happen when people don’t have a good KS plan, so I want to write a series here where I will give a step-by-step explanation of everything I will do to plan my KS campaign and either reach our funding goal or fall short. In both cases, keeping a detailed guide of what I did will be extremely insightful when pursuing your own campaign in the future, either by learning from my mistakes or by using my campaign preparation as a guideline for yours.

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Topics I want to cover

As promised, here’s a list of topics I’ve been meaning to cover throughout the life of this blog. I will probably talk about other things not listed, but what is here should give you a general idea of the direction I want to take this blog into.

  • Production Methodologies (Agile/Scrum, Waterfall)
  • Books I’ve read or will read about programming, production, leadership, personal growth, etc.
  • Reviews/Recommendations of videos you should watch from these sites: GDCVault, TED Talks, Extra Credits, among others
  • Comment about articles I come across that I find interesting
  • Updates about projects I’m working on
  • Code tutorials on topics I’m familiar with or maybe about something I’m learning at the moment
  • Coursera course reviews
  • Anything else I feel like writing about 🙂

If there’s any other topic you’d like me to talk about, don’t hesitate to Contact me to let me know or just leave a comment below.

It’s alive!

After a long time of tweaking and trying to make everything perfect (yes, I’m perfectionist), I finally decided the website is at a point where I’m comfortable showing it. There are still a few pages that are empty, but most of the information I wanted is already in. Now it’s time for me to start making blog posts!

Let’s start over… Hello! I’m Alejandro Hitti, a Computer Science student specializing in videogames, more specifically, in videogame production. I am also currently working on an indie game called SUPER III, developed by SUPER 91 Studios.

There are a few reasons I created this website. First, it was a nice way of displaying my work, like a portfolio. Second, I am at a point in my career where I want to experiment with tons of different techniques and learn interesting topics that will help me improve professionally. My idea was to share this experience and leave a crum trail of sorts to anyone interested in pursuing a similar career path later on. It is also a way of motivating myself to learn, as I feel the pressure of keeping my website updated.

I believe this post has gone on for long enough already. Shortly I will post a list of topics I will be covering. If you are interested in my project, I would greatly appreciate your support and I hope you find what I talk about to be interesting and a great learning experience as well.